Friday Facts #392 - Parametrised blueprints

https://www.factorio.com/blog/post/fff-392

29 points · 3 comments · view on lemmy.world

3 Comments

ignotum@lemmy.world · 9 pts · 2y

Yeeeeessss! Finally my unnecessarily complex circuit designs to solve non-existent problems will become almost viable!

bloopernova@programming.dev · 5 pts · 2y (1 reply)

O_O

This is going to help my train stop blueprints. I have to edit the threshold that the stop uses to disable itself, e.g. 50/100/250/500k items on an incoming stop, 300k on an outgoing stop. I use separate blueprints for incoming and outgoing stops. Plus I have a very simple circuit to turn a light green when the stop is enabled, so I have 3 places I have to edit the threshold.

I wonder if a drop-down menu could be used too?

Fantastic new feature, I am excited to use it!

Drigo@sopuli.xyz · 4 pts · 2y

Yeah this really is a super cool QoL for train stops. But I can't wait to see what smarter people can come up with!