Friday Facts #393 - Putting things on top of other things | Factorio

https://factorio.com/blog/post/fff-393

62 points · 10 comments · view on lemmy.world

10 Comments

atzanteol@sh.itjust.works · 18 pts · 2y

I'm super happy to see filter inserters go. They've always felt far too situational to be separate. Would make much more sense as a research target for existing inserters.

deegeese@sopuli.xyz · 15 pts · 2y

Belt throughput boosted from 45/s to 240/s is huge.

Kata1yst@kbin.social · 14 pts · 2y (1 reply)

I absolutely love how thoughtful the dev's of this game are. You can tell they pick apart every detail and make sure it works as a whole. Nothing feels out of place or incomplete.

towerful@programming.dev · 6 pts · 2y

They make sure it's the gameplay itself presenting the challenge and not the game getting in the way that presents the challenge.

HardlyCrabbing@lemmy.world · 14 pts · 2y (1 reply)

Absolutely unhinged changed, it's truly psycho - I don't know how to feel anymore, any 'optimized' build we have ever made is suddenly completely obsolete

Annoyed_Crabby@monyet.cc · 11 pts · 2y

That's the fun of it, back to the drawing board and getting the creative juice cranking makes the game feel fresh

wahming@monyet.cc · 7 pts · 2y

Holy shit in a stack

themusicman@lemmy.world · 4 pts · 2y

The expansion is going to feel like a completely new game and I'm here for it

tfkgmjfy@lemmy.world · 3 pts · 2y

I love the Monty Python reference! 🎉

CarbonatedPastaSauce@lemmy.world · 2 pts · 2y

Is it August yet? These FFFs have me salivating lately.