Support WebGPU on Android, use of DXC for shader compilation, timestamp queries in compute and render passes, default entry points to shader modules, support display-p3 as GPUExternalTexture color space, memory heaps info, and more.
What's New in WebGPU (Chrome 121) | Blog | Chrome for Developers
https://developer.chrome.com/blog/new-in-webgpu-121
1 Comments
anemomylos@kbin.social · 1 pts · 2y
https://kbin.social/m/androiddev is more appropriate for this type of post.