[MKM] Case of the Trampled Garden

Case of the Trampled Garden - 2G

Enchantment - Case (Uncommon)

When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

To solve - Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)

Solved - Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

8 points · 2 comments · view on lemmy.world

2 Comments

meant2live218@lemmy.world · 2 pts · 2y (1 reply)

Unfortunately, I don't find this too exciting in a constructed world. Maybe in limited it'll see use, but it's really not doing much for the board state.

mndrl@lemmy.world · 1 pts · 2y

Another option for a Yargle deck.