Palworld: Total number of players exceeds 19 million (Steam: 12m, Xbox: 7m)

https://nitter.moomoo.me/palworld_en/status/1752753619429163190?s=46&t=Tuho8kEHxrSx5S0ihytF1A

16 points · 4 comments · view on lemmy.world

4 Comments

JoeKrogan@lemmy.world · 5 pts · 2y (2 replies)

Thats crazy I wonder how they handled scaling to that many users so quick.

glimse@lemmy.world · 3 pts · 2y

They probably just had to spin up more servers (which are pretty light to host)

benderfend@lemmy.world · 3 pts · 2y

Epic had to have an emergency meeting at 1 am the second or third day of release to up the "limit" of available servers because it was early access. If I'm recalling that correctly. Like glimse said, it's probably just a flick of a switch to open up even more servers.

djsoren19@yiffit.net · 5 pts · 2y

I honestly just hope this sends a clear message to the developers who need it. There is a very, very big market for anything vaguely Pokemon shaped that is not Pokemon Company. If Palworld, the most derivative crafting/exploration/survival game to hit market, can make these kinds of numbers, a competent studio with original ideas could really hit the moon.