32Bit Drive (Animation Inside)

26 points · 10 comments · view on lemmy.world

10 Comments

Deceptichum@kbin.social · 8 pts · 2y (2 replies)

https://i.imgur.com/QJNGlG4.gif

This is made from 3 individual generations done via Stable Diffusion & ComfyUI. Layered, set them all to the same palette, and added a parallax scroll effect in Aseprite.

I spent some time fiddling around making a node setup that creates some pretty decent looking pixel art.

Huckledebuck@sh.itjust.works · 2 pts · 2y (1 reply)

Very cool!

Deceptichum@kbin.social · 1 pts · 2y

Thank you.

cloudless@feddit.uk · 4 pts · 2y (6 replies)

This looks more like 16 bit.

Thade780@lemmy.world · 3 pts · 2y (5 replies)

8 bits, I'd say.

Quexotic@sh.itjust.works · 3 pts · 2y (4 replies)

I think that might be too many colors for 8-bits. I count 17

Thade780@lemmy.world · 2 pts · 2y (3 replies)

Do you know that most 8bit computers/consoles/arcades could have a bigger palette, right?

As an example, the NES had a 6 bits color palette for 60 total colors, the Amstrad CPC had 27 colors, and so on.

You can read more here: https://en.wikipedia.org/wiki/List_of_8-bit_computer_hardware_graphics

Quexotic@sh.itjust.works · 2 pts · 2y (2 replies)

Obv. Not. I thought they could only do 16 at a time.

Thade780@lemmy.world · 1 pts · 2y (1 reply)

No worries, hope you find the article interesting. 😊

Quexotic@sh.itjust.works · 2 pts · 2y

Oh my god yes!

I actually know where this picture came from:

It came from my childhood. We had a 386 "laser" computer from microcenter and this was part of a demonstration of what awesome graphics it has IIRC