I made a whole cycle of these lands, because I didn't think 12post was a problem and I want to see it happen again in legacy.
I made a whole cycle of these lands, because I didn't think 12post was a problem and I want to see it happen again in legacy.
7 Comments
swab148@startrek.website · 7 pts · 2y
Minus the locus, I actually love this land design at uncommon.
Silentiea@lemm.ee · 5 pts · 2y
I could see a dual land cycle with this set of ETBs, or maybe tack on an additional ability, but it needs something to make it not just worse than a basic and I don't think C on enter would do it for a tapland
swab148@startrek.website · 3 pts · 2y
Maybe make them basic lands so that they're searchable?
Silentiea@lemm.ee · 3 pts · 2y
Maybe if it entered untapped and still added C, but then it's very much on the strong side. Or if there was a heavy focus on colorless mana in the set it could be decent on limited.
Maybe give it basic types but throw on cycling or something...?
andrew@mtgzone.com · 2 pts · 2y
Maybe make it tap for green or colorless? It’d be fetchable and have colorless upside in a set where that’s a theme/need.
I agree without something more it’s just a bad forest.
Silentiea@lemm.ee · 2 pts · 2y
You know, I could possibly see that combination on a desert being acceptable.
Silentiea@lemm.ee · 2 pts · 2y
Even then, why would you want this instead of a basic forest?