Looks like the update's big feature is "Work Graphs".
HLSL Shader Model 6.8
https://microsoft.github.io/DirectX-Specs/d3d/HLSL_ShaderModel6_8.html
https://microsoft.github.io/DirectX-Specs/d3d/HLSL_ShaderModel6_8.html
Looks like the update's big feature is "Work Graphs".
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