Just searching for stuff, and this came up. I figure it was worth saving here.
GitHub: Use Direct3D 12 Compute Shader in C (Basic)
https://github.com/zenny-chen/Use-Direct3D-12-Compute-Shader-in-C-Basic-
https://github.com/zenny-chen/Use-Direct3D-12-Compute-Shader-in-C-Basic-
Just searching for stuff, and this came up. I figure it was worth saving here.
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