I wanted to try out using Perchance for one of my hobbies which is Warhammer. Wanted to try out making a dice roller. I got the user input on how much dice they are rolling, but after that I am a bit lost. Parts I need help on are how to make them roll like 10 different dice and show the individual values, how I can add individual d+1, make affected rolls, etc. would also want to add lockable list to lock certain rolls. I know what I want to do but implementation is a bit of an issue.
Advice on Warhammer Dice Roller
https://perchance.org/warhammer-dice-roll#edit
6 Comments
VioneT@lemmy.world · 3 pts · 2y
I would recommend looking at the dice-plugin, which allows you to input dice notations:
2d6and do arithmetic to it e.g.2d6+3etc. Unfortunately, you cannot get the individual dice values.I would also like to plug my plugin: random-dice-icon-plugin which acts a little bit like the
dice-pluginbut you can access individual values, the sum of values, and it has icons (although it doesn't support the arithmetic directly e.g.2d6+3).For locking the randomized values, I would recommend looking into the locker-plugin which can allow you to lock certain items from randomizing.
Feel free to send the link to your generator if you need help with it 🤗
Liquefy7822@lemmy.world · 1 pts · 2y
thanks for the tips! the link is here(will add to the post when I have time): https://perchance.org/warhammer-dice-roll
I will try your plugin, but is there anything different which I need to note? Also could you help me see how to get the buff/debuff values to work? Lots of thanks! 😁
VioneT@lemmy.world · 2 pts · 2y
I would always recommend making lists like so:
And not like
output = (Content Here). This is because there is an advanced trick to create multiline templating with it (see Perchance Snippets - Joining Items in a List with $output). But you don't have to change it right now, but for a future reference.Next, I would recommend creating default values for each of your inputs to the plugins by adding them on your lists panel e.g.
This would solve the
NaNproblem upon first opening the generator. Other than that, I think what you have set up should be working with the changes.Liquefy7822@lemmy.world · 1 pts · 2y
@VioneT Thanks for the help! Could you also give me a sample of how to use your plugin in the context of my generator? because the current generator has a buff and debuff function which adds and minuses. there is also number of dice to roll.
Alllo@lemmy.world · 1 pts · 2y
glad you are trying out perchance!
here's the first thing that comes to mind:
<input type="number" min="1" value="1" oninput="numDice = Number(this.value)" placeholder="Number of dice..."/>may be more enjoyable than your current one :) here is an example with only this change
Alllo@lemmy.world · 1 pts · 2y
edit: and was going to go farther but really i have no idea in perchancescript! :)