The "get a better computer" response to slow software is unfortunetly more and more popular especialy among game devs.
"Our game runs like **** on your 2 yr old top of the line pc? Just get a 4090 and a 13900k. Its not our problem that the game eats 21GB of VRAM and takes up 700GB of storage."
Hmm. I'd actually argue it's a good solution in some cases. We run multiple services where load is intermittent, services are short-lived, or the code is complex and hard to refactor. Just adding hardware resources can be a much cheaper solution than optimizing code.
6 Comments
Bandicoot_Academic@lemmy.one · 23 pts · 3y
The "get a better computer" response to slow software is unfortunetly more and more popular especialy among game devs.
"Our game runs like **** on your 2 yr old top of the line pc? Just get a 4090 and a 13900k. Its not our problem that the game eats 21GB of VRAM and takes up 700GB of storage."
nerdschleife@lemmy.world · 17 pts · 3y
Kethal@lemmy.world · 11 pts · 3y
Or when desktops didn't need 8 GB of RAM?
Waldhuette@lemmy.world · 2 pts · 3y
Tbf at that same time resolutions and asset quality was much lower.
bia@lemmy.ml · 5 pts · 3y
Hmm. I'd actually argue it's a good solution in some cases. We run multiple services where load is intermittent, services are short-lived, or the code is complex and hard to refactor. Just adding hardware resources can be a much cheaper solution than optimizing code.
SpaceNoodle@lemmy.world · 6 pts · 3y
It can be cheap in the short term, but is not always an overall sustainable solution.