- A (much) Lower Price
- Mixed & Virtual Reality Games
- Motion Controllers
- A Stylus for XR Creatives
- Social Platforms
- All-day Ergonomics
6 Things Vision Pro Needs Before It Can Go Mainstream
https://www.roadtovr.com/6-things-vision-pro-needs-to-go-mainstream/
3 Comments
fer0n@lemmy.world · 5 pts · 2y
Hard disagree on most of these points. Lower price seems obvious, but everything else on that list is optional.
I’d love to see games & motion controllers, social platforms is basically games. "All day" ergonomics are a stretch and 99% of people won’t care about a stylus.
I’d say less friction is more important: no cable, lighter headset. Maybe even glasses form factor before it can go fully mainstream.
CarlosCheddar@lemmy.world · -1 pts · 2y
They should’ve waited until they could release something in the form factor of the Viture XR glasses. They could’ve probably figured out how to wirelessly show a Vision OS rendered by the iPhone or MacBook to some small form factor glasses.
Instead they release a VR headset with pass through video that most people won’t really want to wear in public.
fer0n@lemmy.world · 1 pts · 2y
Even if it’s not "mainstream" yet I think it serves a purpose and I’m happy they’ve released it. Also: no one should wear this in public.