6 Things Vision Pro Needs Before It Can Go Mainstream

https://www.roadtovr.com/6-things-vision-pro-needs-to-go-mainstream/

  • A (much) Lower Price
  • Mixed & Virtual Reality Games
  • Motion Controllers
  • A Stylus for XR Creatives
  • Social Platforms
  • All-day Ergonomics
4 points · 3 comments · view on lemmy.world

3 Comments

fer0n@lemmy.world · 5 pts · 2y (2 replies)

Hard disagree on most of these points. Lower price seems obvious, but everything else on that list is optional.

I’d love to see games & motion controllers, social platforms is basically games. "All day" ergonomics are a stretch and 99% of people won’t care about a stylus.

I’d say less friction is more important: no cable, lighter headset. Maybe even glasses form factor before it can go fully mainstream.

CarlosCheddar@lemmy.world · -1 pts · 2y (1 reply)

They should’ve waited until they could release something in the form factor of the Viture XR glasses. They could’ve probably figured out how to wirelessly show a Vision OS rendered by the iPhone or MacBook to some small form factor glasses.

Instead they release a VR headset with pass through video that most people won’t really want to wear in public.

fer0n@lemmy.world · 1 pts · 2y

Even if it’s not "mainstream" yet I think it serves a purpose and I’m happy they’ve released it. Also: no one should wear this in public.