Where do you think Bevy absolutely slaps and excels at compared to other game engines?

https://bevyengine.org/

For me, it's just ECS nature and Schedule that optimizes everything for you.

It's near native C / Assembly with safe garbage collection, so everything complex like some simulations should be more doable. I play Tunnet with no stuttering on my Linux machine in 4K and 144Hz!

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