Update on the godot community forums situation: cyberreality apologized and ownership will be transferred to someone else

62 points · 14 comments · view on lemmy.world

14 Comments

grayhaze@lemmy.world · 34 pts · 3y

Even in their apology they're still taking potshots and talking down to those who choose Godot. I don't think the Godot community will miss them.

sirdorius@programming.dev · 22 pts · 3y

The non apology is the usual passive aggressive tone. We won't miss you. Just transfer it to someone else and good riddance.

CloverSi@lemmy.comfysnug.space · 19 pts · 3y

This is very good to hear. I don't see the issues with Godot they do but I'm glad they were open to resolving this in a way that doesn't just hurt the community.

Izzent@lemmy.world · 8 pts · 3y (4 replies)

Could I get a TL;DR, or a link to one?

Ategon@programming.dev · 10 pts · 3y (1 reply)

Heres an explanation I did on the old post https://programming.dev/comment/1029515

Izzent@lemmy.world · 5 pts · 3y

Thanks!!

adept@programming.dev · -10 pts · 3y (1 reply)
Izzent@lemmy.world · 8 pts · 3y

Did you mean to link to this very post, as a passive aggressive thing? Or was that an honest mistake 😅

anteaters@mastodon.social · 5 pts · 3y

@Ategon Good that this needless drama is over

HugeGameArtGD@mastodon.gamedev.place · 4 pts · 3y

@Ategon Maybe a moderator / co-administrator would be better, sometimes forums are deleted by a single person.
For discussion about some of the "reasons" see https://bird.makeup/users/cybereality/statuses/1679204943419559936

MossBear@lemmy.world · 3 pts · 3y

Best to move lightly, avoid harsh judgements and accusations and ask questions if there are concerns. There's always room for improvement, but Godot seems like a well run project that's improving their practices over time, such as the move to shorter, more frequent releases. I'm happy with the project.