This is Pilotwings 64 for the N64. It uses an unusual little EEPROM for savegames. I think I almost liked it better when they used battery backed SRAM.

This is Pilotwings 64 for the N64. It uses an unusual little EEPROM for savegames. I think I almost liked it better when they used battery backed SRAM.
#retrogaming #NINTENDO #N64

The opened cartridge exposing a very small PCB with the usual CIC copy protection chip. A small 8 pin DIP EEPROM and the main DIP28 ROM chip.

24 points · 4 comments · view on lemmy.world

4 Comments

Psaldorn@lemmy.world · 6 pts · 1y (1 reply)

Why did you prefer it the other way?

piccolo@sh.itjust.works · 4 pts · 1y

On one hand. SRAM will lose memory when the battery eventually dies. On the other hand, the epprom has limited write cycles.

Now if only they used FeRAM.

bytex64@awesome.garden · 1 pts · 1y (1 reply)

@root42@chaos.social As far as I’m aware, all N64 carts use I2C EEPROMs for saves. But funnily enough, the Memory Paks are battery-backed SRAM. I’m guessing that’s so they could share BOM with Game Boy carts.

root42@chaos.social · 1 pts · 1y

@bytex64@awesome.garden there are some games with battery backup. Ocarina of Time comes to mind. But also a handful more:

https://consolemods.org/wiki/N64:List_of_Nintendo_64_Games_with_Save_Batteries