Seeing this makes me really happy. The nvidia-open drivers run VR as smooth as with Windows, but these lag spikes ruined the experience.
Lag spikes in SteamVR with nvidia-open caused by GSP firmware to finally be fixed in future driver releases
https://forums.developer.nvidia.com/t/enabling-gsp-makes-steamvr-unplayable-on-rtx-3090ti/298694/9
3 Comments
Malix@sopuli.xyz · 4 pts · 1y
hopefully this ends up helping the desktop experience as well. I've been disabling the GSP for the nvidia driver because it seems to introduce weird stutter to my desktop (kde/plasma). And switching to nvidia-open just has the stutter all the time (because can't disable the GSP).
On that note, what is the gsp even for?
Peter_Arbeitsloser@feddit.org · 4 pts · 1y
Interesting. Are you on Wayland? It supposedly is to offload GPU tasks from the CPU to the GPU.
Malix@sopuli.xyz · 1 pts · 1y
Yea, using wayland. 2 displays too, 120 and 60 Hz.