NTSYNC Driver Ready For Enhancing Windows Gaming With Linux 6.14

https://www.phoronix.com/news/Linux-6.14-NTSYNC-Driver-Ready

I wondered what was represented by the numbers in that table, since it was included in the article without context. The differences are so big that I expected them to be something low-level like number of sync operations per second.

Nope. Digging up the original patch set from a year ago reveals that those numbers are frames per second. This is an impressive improvement for some games.

69 points · 3 comments · view on lemmy.world

3 Comments

refurbishedrefurbisher@lemmy.sdf.org · 9 pts · 1y (2 replies)

Does this replace FSync and ESync?

mox@lemmy.sdf.org · 7 pts · 1y

I believe it will, yes.

Cirk2@programming.dev · 5 pts · 1y

It does, in fact the current version of the wine patch is incompatible with fsync and esync, at least in wine-tkg. Which makes sense since it supersedes both (does the same thing in a more correct and more performant way).