Lossless Scaling added adaptive frame generation!

https://store.steampowered.com/news/app/993090/view/518581441632666732

I've tested it in several games and had good results, especially in those that are CPU bound and vary in frame rate a lot. below are my qualitative results from different games. My monitor is 180hz 1440p, frame gen is on it's default settings, and when using fixed mode I cap my fps at 90.

Teardown: Keeps the game looking smooth even when doing higher amounts of destruction, looks better than a fixed multiplier because of the high variability of the game's performance depending on the situation.

Helldivers 2: Slightly worse artifacting, also slightly smoother when in extreme situations with lots of enemies on screen. I prefer a fixed multiplier because of the lower artifacting, but its honestly about the same.

GTA V Enhanced: For some reason adaptive frame gen gives me unplayable levels of input lag in GTA 5, and unstable frame rates, whereas a fixed multiplier works fine.

Noita: the exact same.

anyone else have thoughts on this update, or lsfg in general?

14 points · 1 comments · view on lemmy.world

1 Comments

0li0li@lemmy.world · 1 pts · 1y

Best software ever. It's worth every penny!