I think it's because this is the raw sprite and CPS1 games had a wider-than-4:3 ratio in raw pixels, but were designed to be narrowed down by a 4:3 monitor.
What I meant by Mercator projection is that it looks more stretched and large at the top than near the center of the image. 🙂 I don't think that would be fixed by some kind of pixel dimension ratio. Unless the pixels are shaped like isosceles trapezoid or something. 😅
11 Comments
samus12345@sh.itjust.works · 15 pts · 1y
You can still look stern without eyebrows, but you need the brow ridge for it.
victorz@lemmy.world · 15 pts · 1y
Homie looking like a Mercator projection.
samus12345@sh.itjust.works · 2 pts · 1y
I think it's because this is the raw sprite and CPS1 games had a wider-than-4:3 ratio in raw pixels, but were designed to be narrowed down by a 4:3 monitor.
victorz@lemmy.world · 1 pts · 1y
Not really sure what this means for the final image.
samus12345@sh.itjust.works · 1 pts · 1y
It means it'll look a bit stretched compared to seeing it in the original arcade, or corrected to a 4:3 aspect ratio.
victorz@lemmy.world · 2 pts · 1y
What I meant by Mercator projection is that it looks more stretched and large at the top than near the center of the image. 🙂 I don't think that would be fixed by some kind of pixel dimension ratio. Unless the pixels are shaped like isosceles trapezoid or something. 😅
samus12345@sh.itjust.works · 2 pts · 1y
Ah, you meant his weird hair. Agreed! I thought you might have meant it that way, but wasn't sure.
victorz@lemmy.world · 2 pts · 1y
Yeah yeah 😆 Looks like a hay straw broom!
some_guy@lemmy.sdf.org · 11 pts · 1y
This made me laugh pretty heartily. 10/10.
MDCCCLV@lemmy.ca · 3 pts · 1y
Actually if you shave your eyebrows you can have a negative eyebrow where it looks different because there is no tan.
Lembot_0004@discuss.online · 1 pts · 1y
HEXN3T@lemmy.blahaj.zone · 0 pts · 1y
WhiskyTangoFoxtrot@lemmy.world · 2 pts · 1y
Baby don't hurt me, don't hurt me, no more.
DeathToTheIDF@lemmings.world · 0 pts · 1y