
I have noticed an increased intensity of these enemies for some time in the game. On the Mortis trials there are whole waves of them that can annihilate an entire team. It's only been in the last month/two months that I feel like they are a problem for me, especially on the Mortis trials - there are just too many of them to avoid them. I have the impression that Fashark is going for the easy way. Enemies at higher levels are not harder or smarter. They just throw more trappers, mutants and poxbursters.
1 Comments
tatann@lemmy.world · 2 pts · 1y
It's like specials don't feel special anymore
I'd be ok with bursters fully removing toughness and applying a little (5% ? 10% ?) corruption, but losing 30-50% HP is a bit extreme, especially when 2 of them explode in the same second
I know about the "overshield" mechanic but I don't want to rely on having a veteran or zealot (with the appropriate abilities) every mission