#WhatDidYouPlayMondays Whitehall Mistery
@boardgames@sopuli.xyz @geekygoodies@mastodon.world #boardgames
Longish hidden movement game (think Fury of Dracula) with a very simple gameplay. Compared to the predecessor, Letters from Whitechapel, this title has been greatly streamlined. Mum and dad caught me a few steps away from my last kill :blobcat_sad: Right now I am waiting for Beast to be delivered, as I am trying to get more into the genre
https://www.giochiunitiinternational.com/project/whitehall-mystery/

12 Comments
MegaUltraChicken@lemmy.world · 5 pts · 352d
Galactic Cruise - absolutely love this game. Super variable setup and tons of decisions. Haven't even touched the expansion modules yet. This one has legs.
Whale to Look - picked up at Gencon, not a bad little game. It's basically a deduction game based around whale watching. Not my favorite Oink game, but it can stay on the shelf.
mysticpickle@lemmy.ca · 4 pts · 352d
Ohhh I love the premise of letters from whitechapel! Uhhh the gameplay not the murder of prostitutes 😅
The basic play of the game is so simple but man the buildup before you get to the actual chase is such a chore. The whole secret setup for the victims and officers and then then Jack being able to wait to buy time while the officers move the victims around feels bloated as heck.
Most times we play we just skip all that nonsense, Jack picks a victim and then the chase is on.
StupidOriginalName@lemmy.world · 2 pts · 351d
You should take a look at the game OP played, Whitehall Mystery is a newer game than Letters from Whitechappel and is a bit simpler and faster though the premise is about the same
Saucepain@lemmy.world · 3 pts · 352d
I'm intrigued, how did you post this on Mastodon and Lemmy simultaneously?
fartsparkles@lemmy.world · 4 pts · 352d
I assume by @ing them both
jqubed@lemmy.world · 4 pts · 352d
You can post to Lemmy from Mastodon, I think by @ing the community. It still goes out as a normal Mastodon post too.
Saucepain@lemmy.world · 3 pts · 352d
Huh, interesting.
ace_garp@lemmy.world · 2 pts · 350d
Sunday arvo, I played some 2P back-to-back.
7 Wonders Duel - Prefer this to the full game, less chance of getting negatively affected by two neighbouring players.
Radlands - Multi-use cards, lane-battler, kind of like Netrunner-lite. Fun gameplay with plenty of permutations. I wish this game had realistic art rather than cutesy/cartoony, that way I could tell if the praise is mainly for the theming or the solid-gameplay.
District Noir - 2P only set-collection with 1930s gangster cards. You only get to collect 5 cards, once per round. Do you collect early or late? Timing makes all the difference. Still working out strategy to this, and whether there is enough substance and control in the gameplay. Fun to play and look at.
mysticpickle@lemmy.ca · 2 pts · 344d
Did you get a chance to try out the Cult of Chrome expansion for radlands?
ace_garp@lemmy.world · 2 pts · 344d
No, I don't have it.
Does it balance anything out?
mysticpickle@lemmy.ca · 2 pts · 344d
It's pretty great! It revises one rule that caused some games to drag on for a long time especially with new players (cards can't restore themselves) and rebalances some existing camps that were a bit too effective.
This is in addition to all the really interesting new camps of course! Definitely worth it if you've played the game more than 100 times like me :>
ace_garp@lemmy.world · 2 pts · 342d
Nice.
I'm now looking at getting it.
We already roll in the updated 1.2 rule, about 'no self restores allowed'.