The Archosphere - featuring Vanilla Gravship Expanded and other mods

Six years and over 150 gravjumps using the Vanilla Gravship Expanded mod I finally have a gravship worth showing. Named after archospheres from the Space Exploration mod for Factorio. This is the smallest late-game colony I've had in years at only 9 people. My current project is making all the furniture excellent quality or better and making better exosuit modules (from The Dead Man's Switch mod)

[edit] Fixed typo in title

34 points · 6 comments · view on lemmy.world

6 Comments

clay_pidgin@sh.itjust.works · 2 pts · 255d (2 replies)

It seems like you barely have anything in storage. How does that work? Are you not making things constantly?

What is a "jump"? I've never played Factorio.

UntouchedWagons@lemmy.ca · 2 pts · 255d (1 reply)

I'm using a combination of the Gravship Storage mod and OgreStack so that I don't have gigantic stockpiles.

The Oddysey DLC for Rimworld added low planet orbit space ships called Gravships which give you a mobile base that you use to jump from tile to tile to explore the world and get loot.

I called my gravship The Archosphere after a thing from a Factorio mod, that's all there is to the Factorio reference.

clay_pidgin@sh.itjust.works · 1 pts · 255d

I don't think I've played in a year; I hadn't heard of a new DLC! Exciting.

qarbone@lemmy.world · 1 pts · 254d (2 replies)

Isn't the engine vulnerable to mortars in that shield setup?

UntouchedWagons@lemmy.ca · 1 pts · 253d (1 reply)

Possibly but my brawler are so fast they're slicing up the attackers before anything's built.

qarbone@lemmy.world · 1 pts · 253d

B-but you're doing a Death Star...

Your colony leader's estranged son is going to show on the opposite side of a raid and land a shot that nukes your whole gravship now.