I'm working on a card game where you go around and challenge characters to a game of cards.
You should absolutely be able to fish and have pets. What else?
Probable release date: 2095, but just in case...
I'm working on a card game where you go around and challenge characters to a game of cards.
You should absolutely be able to fish and have pets. What else?
Probable release date: 2095, but just in case...
25 Comments
salvaria@lemmy.blahaj.zone · 34 pts · 228d
Treasure behind waterfall
its_kim_love@lemmy.blahaj.zone · 9 pts · 227d
If it's the early 2000s driving elements.
funkless_eck@sh.itjust.works · 5 pts · 227d
oh I am genuinely excited about how I put that into a card game.
sorrybookbroke@sh.itjust.works · 1 pts · 227d
davidgro@lemmy.world · 1 pts · 227d
Besides the other comment about Yu-gi-oh, there's even This from the major card game franchise.
RizzRustbolt@lemmy.world · 9 pts · 227d
Double jump.
nutbutter@discuss.tchncs.de · 8 pts · 227d
Lockpicking and pickpocketing.
mub@lemmy.ml · 8 pts · 227d
Barrels!
funkless_eck@sh.itjust.works · 3 pts · 226d
red ones for sure
NichtElias@sh.itjust.works · 8 pts · 227d
Useless loading screen tips
grranibal@lemmy.zip · 1 pts · 226d
Loading screen mini games (if that patent has already expired)
Nemo@slrpnk.net · 5 pts · 227d
Character customization including eyecolor and jaw shape.
You already included card battling, covered there...
The word "roguelike" in the description (actual roguelike mechanics should not be included if you do this) (alternately, "souls-like").
funkless_eck@sh.itjust.works · 5 pts · 227d
haha, they are going to be FF tactics / Balders Gate 1&2 style avatars but I'm sure I can put some sliders in.
yermaw@sh.itjust.works · 3 pts · 227d
Make sure you can choose between male and female to get some free promo from the "everything is woke now" crowd.
funkless_eck@sh.itjust.works · 2 pts · 226d
Part of my idea is that you build your character from your choices - which are tied to cards. I couldn't work out a good way to get of gendered cards (King/Queen) so I figured maybe you could choose gendered influence over your characters using the semiotics of the cards.
On the other hand - everything could be a slider, or even better, a wheel.
yermaw@sh.itjust.works · 1 pts · 226d
That actually sounds pretty cool
treadful@lemmy.zip · 4 pts · 227d
First aid kit.
ouRKaoS@lemmy.today · 4 pts · 227d
Some time of variant movement speed. Analog movement, Walk/run toggle, some type of dash/roll/slide etc. There needs to be something or I am slightly angry the whole time.
funkless_eck@sh.itjust.works · 5 pts · 227d
what if it doesn't make you go faster but just adds SPEED EFFECTS
Dalacos@lemmy.world · 4 pts · 227d
Not being able to kill children (while being able to kill virtually anyone else at any time) has been a Bethesda thing that's made its way into other games either as a real mechanic or as a bit of a joke.
funkless_eck@sh.itjust.works · 4 pts · 227d
oh I remember the bugged quest for the Richard Nixon doll in Fallout 2 when I was a kid, because they made all the children invisible.
yermaw@sh.itjust.works · 3 pts · 227d
A platform section for no reason whatsoever even though your game engine is not designed for it and it sucks all the fun out of the game for about 5 minutes of dying to get past 15 seconds of actual game.
"Quirky" loading info. Initializing graphics. Booting level. Rendering shaders. Kicking the dog up the arse.
funkless_eck@sh.itjust.works · 2 pts · 226d
Retrictulating pylons
AstroLightz@lemmy.world · 3 pts · 226d
I could go on, but this list is long enough. Ironically, only 1 thing on this list relates to card games.
umbrella@lemmy.ml · 1 pts · 225d
ieatpwns@lemmy.world · 2 pts · 226d
Pause menus and any game menus shouldn’t be closed by Any loading or screen transitions. Like how destiny lets you be in your inventory or map/other menus while you load into matches in the background
funkless_eck@sh.itjust.works · 3 pts · 226d
I think that's probably a scale thing that my 2D card game can probably handle. If you recall D1 used to kick you out of menus and d2 did I think until Forsaken DLC.
I think a UX thing is I want to group or clearly label settings that require a game reset.