The Case Against Gameplay Loops

https://blog.joeyschutz.com/the-case-against-gameplay-loops/

The author notes that players generally do not finish games and suggests that designing in terms of gameplay loops leads to a certain kind of boring and predictable experience. They suggest that the modern medium of games is much more flexible and capable of more variety.

3 points · 2 comments · view on lemmy.world

2 Comments

pennomi@lemmy.world · 8 pts · 130d (1 reply)
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terabyterex@lemmy.world · 2 pts · 128d

Yeah, i am not sure the guy knows what a game loop is.

thenextguy@lemmy.world · 4 pts · 130d

That’s not bad for a quadruped.