Midseason Update 10.6.0

https://www.reachthefinals.com/patchnotes/10-60

3 points · 4 comments · view on lemmy.world

4 Comments

inlandempire@jlai.lu · 3 pts · 128d

TL;DR:

  • Limited Time mode = 5v5 king of the hill with a dragon destroying the arena
  • The Wheel is back 😭
  • Cashbox manipulation exploit is patched 🦀
  • Respawns are further away from players in Cashout + Ranked Cashout + Quick Cash
  • Most pump action shotguns no longer have a "trigger hold" delay when firing (idk)
  • Vanishing Bomb -1s invisibility, lower cooldown
  • Goo breaks faster when on top of a player
  • Shockwave jumping is back
  • .50 Akimbo more accurage when hipfiring
  • Chimera-XB shorter range
  • M11 longer range but less damage at long range
  • Spear can now hit up to 24 players and 60 objects with the spin (right click attack)
  • V9S -2 bullets in magazine
  • Glitch Trap can be pinged
  • Proximity Sensor can be pinged
  • Picking up objects should no longer be cancelled
  • Lifts can no longer push you out of bounds
  • Revive Statues can no longer clip in some walls
  • Can no longer ping cloaked opponents
  • (on controller) Switching weapons no longer randomly fires a shot
  • Random map fixes
  • Random stability fixes
  • UI QOL
RamenEater@sh.itjust.works · 1 pts · 117d

The new LTM is so fun imo, it would be sick if they made a LTM with only the two melee weapons from each class.

Chozo@fedia.io · 1 pts · 127d (1 reply)

The new mode is pretty fun, but I feel like the game does a really poor job of explaining the objective. I'm also disappointed with the Light loadout for the mode, and it makes me realize just how bad I am with bow. :(

inlandempire@jlai.lu · 2 pts · 123d

I find it super interesting that in essence, it's the same formula as Cashout (capture the flag –> king of the hill) but it still feels so different to play