c/nonpolitical_comics · by hey@reddthat.com · 88dSwordle 389 points · 15 comments · view on lemmy.world
15 Comments
StumblingWasabi@lemmy.today · 30 pts · 88d
Note to self to design a new magic item
hakunawazo@lemmy.world · 8 pts · 87d
noname_yet2077@lemmy.world · 2 pts · 87d
1337
hakunawazo@lemmy.world · 3 pts · 87d
_stranger_@lemmy.world · 4 pts · 87d
LASER
aeronmelon@lemmy.world · 2 pts · 87d
https://www.youtube.com/watch?v=NuUGrtmjQfY
aeronmelon@lemmy.world · 3 pts · 87d
The goose was the scary one.
remotedev@lemmy.ca · 2 pts · 87d
SWORDLE
noname_yet2077@lemmy.world · 2 pts · 87d
Im gonna set it to SLEEP (as hibernate is too long) and smack myself whenever I wake up
Tja@programming.dev · 2 pts · 86d
The second s in gloss show have been yellow.
explodicle@sh.itjust.works · 2 pts · 87d
GAMMA
wonderingwanderer@sopuli.xyz · 2 pts · 86d
Given the apparent radius of those wheels and size of the characters, ain't no way 26 letters are fitting on them...
Sasquatch@lemmy.ml · 1 pts · 84d
the sword is magic
wonderingwanderer@sopuli.xyz · 1 pts · 84d
Sanderson's first two rules of magic:
An author's ability to solve conflict with magic is directly proportional to how well the reader understands said magic.
Weaknesses, limits and costs are more interesting than powers.
ZILtoid1991@lemmy.world · 1 pts · 87d
Someone should put the swordle into a game!