I thought the same thing. The context of where it's put on the screen and how big it it is gives some amount of bias for blocking the actual content. I can see how the long narrow ones block less screen, but it just feels wrong. The height of it gets absorbed by how much off-field content there is in normal angles.
Also, making the flags a larger part of the imagery just feels better. Adding a bunch of background or borders diminishes the teams' involvement in the whole event.
These all look like they have both all of the time. I agree though. Those are both huge context. Scoring a goal when it's 15 minutes left and you're down by 3 hits different than a 0-0 game.
6 Comments
wuphysics87@lemmy.ml · 5 pts · 90d
2014 nailed it
Baylahoo@sh.itjust.works · 1 pts · 78d
I thought the same thing. The context of where it's put on the screen and how big it it is gives some amount of bias for blocking the actual content. I can see how the long narrow ones block less screen, but it just feels wrong. The height of it gets absorbed by how much off-field content there is in normal angles.
Baylahoo@sh.itjust.works · 1 pts · 78d
Also, making the flags a larger part of the imagery just feels better. Adding a bunch of background or borders diminishes the teams' involvement in the whole event.
wuphysics87@lemmy.ml · 1 pts · 78d
For me it's the score and the time being visible at the same time
Baylahoo@sh.itjust.works · 1 pts · 78d
These all look like they have both all of the time. I agree though. Those are both huge context. Scoring a goal when it's 15 minutes left and you're down by 3 hits different than a 0-0 game.
mattwatcheschalk@lemmy.world · 1 pts · 87d
Scorebug always had some personality. This year's feels sterile.