NMA interview with the head of Project Arroyo, [a mod project that seeks to recreate Fallout 2 in the Fallout 4 engine.]
https://www.nma-fallout.com/threads/nma-interview-with-the-head-of-project-arroyo.223318/
https://www.nma-fallout.com/threads/nma-interview-with-the-head-of-project-arroyo.223318/
1 Comments
Flamekebab@piefed.social · 2 pts · 62d
I mean, you could just require players to own a copy of Fallout 2 and have a script that converts them to the relevant formats during mod installation.