It's been a while since I played 9 and 10 difficulty.
For Super Helldive, They should uncap Vox engines, put back back 15 minute evac missions, and bring back the removed Planetary Modifiers. (Electronic Countermeasures, Atomspheric Interference, and AA Defenses)
I'm good without AA defenses, back then it used to be on 9/10 operations and it was miserable.
If PoI had a wider range of (non-expendable) equipment and included backpacks, it would be a good incentive to drop without them;
but as long as not bringing weapon/backpack stratagems is basically a guarantee that I won't have any for the entire mission with randos, nahhhhhhhh
3 Comments
Sonotsugipaa@lemmy.dbzer0.com · 5 pts · 46d
It's not really relevant, but I found this brainrot convo on a r*ddit post about the delay and I need to vent it out:
tiberius@lemmy.ca · 2 pts · 45d
It's been a while since I played 9 and 10 difficulty.
For Super Helldive, They should uncap Vox engines, put back back 15 minute evac missions, and bring back the removed Planetary Modifiers. (Electronic Countermeasures, Atomspheric Interference, and AA Defenses)
Sonotsugipaa@lemmy.dbzer0.com · 1 pts · 45d
I'm good without AA defenses, back then it used to be on 9/10 operations and it was miserable.
If PoI had a wider range of (non-expendable) equipment and included backpacks, it would be a good incentive to drop without them;
but as long as not bringing weapon/backpack stratagems is basically a guarantee that I won't have any for the entire mission with randos, nahhhhhhhh