Realtime raytracing on the SNES thanks to the SuperRT expansion chip!

https://www.youtube.com/watch?v=VeFF344NbZ4

This is a video of a short demonstration of a homebrew SNES expansion chip designed to add raytracing capabilities to the system.

Not my project! I thought it was super interesting so I had to share.

The technical details can be found here: https://www.youtube.com/watch?v=2jee4tlakqo

24 points · 1 comments · view on lemmy.world

1 Comments

Tim_Bisley@piefed.social · 4 pts · 87d

Might be something future indie games can take advantage of.