Looks like some ui elements have been added to try to convey to players whether their shots are having effect or not.
Shark-CIG is requesting feedback in a spectrum post here: https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/4-9-ptu-feedback-vehicle-armor-hitmarkers/8994897
Greetings!
Hit markers when firing on vehicles will now reflect the result of each shot based on armor and penetration calculations. You will see distinct markers to indicate whether a shot hit shields, impacted the hull, penetrated armor, destroyed an internal component, or was deflected entirely.
A feedback survey is available at: Vehicle Armor Hitmarkers Survey Form. This survey will be open until July 31.
We look forward to reading your feedback!
-Shark
Player Experience Team
1 Comments
lwe@feddit.org · 3 pts · 44d
They look decent. A bit on the large side maybe. But sub targeting itself still needs improvements. I want to see what I am targeting. I can't remember the layout of every single ship and it's important components. But steps in the right direction at least.