This chapter helps builds a navigable 3D viewport from scratch in Bevy 0.19, starting with the three essentials of any scene (a camera, a light, and a mesh).
We'll be working on more features in the upcoming chapters, stay tuned :)
https://aibodh.com/posts/bevy-tutorial-build-your-first-3d-editor-in-rust/
This chapter helps builds a navigable 3D viewport from scratch in Bevy 0.19, starting with the three essentials of any scene (a camera, a light, and a mesh).
We'll be working on more features in the upcoming chapters, stay tuned :)
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