Update: 136 workers have been laid off at id Software
https://www.gamedeveloper.com/business/report-around-half-of-the-id-software-team-have-been-laid-off
https://www.gamedeveloper.com/business/report-around-half-of-the-id-software-team-have-been-laid-off
15 Comments
chemical_cutthroat@lemmy.world · 46 pts · 45d
This in particular is probably the worst thing to come out of this whole debacle. id was an ecosystem, not just a dev house. I'm not sure that many will be able to forgive Microsoft after this one. Out of all the studios, this one is the most damning. There just isn't a clean logic to it other than pure corporate shortsighted greed.
Eldritch@piefed.world · 19 pts · 45d
No one was spared. Blizzard has been slashed as well. These big Mega companies were never going to be good stewards. No one should have ever assumed they would be. It was always a mistake to sell to them.
Hopefully something good can come up this. Such as the developers Etc unionizing widely. It's a lesson that we unlearned that we desperately need to learn again. And hopefully many of these laid off can keep cut and form new groups of their own. Which they can control for their own benefit. And keep it that way. So what if these big Mega corporations have all this ip. It sucks that it will decay and die. But the artists and creatives we're always the heart and soul of it. And we'll be capable of making more. Even under a different name.
BigBananaDealer@lemmy.world · 1 pts · 44d
bethesda has a union and still lost around 30-40 people. hopefully the others can all unionize and this can be eliminated. maybe bethesda can hold es6 hostage til they get their people back lol
Eldritch@piefed.world · 2 pts · 44d
Parts of Blizzard have unionized as well. Though I did see yesterday that nearly the entire iD Tech development team was let go. Which is a fuck ton larger thing than many people would assume at first.
Think of just about any major 3D engine, that isn't automatically unreal or Unity. It likely has ties directly back to iD tech. Call of duty, half life and the entire source engine and so so many more. Though it's branched a lot less since Bethesda took them over and now Microsoft. But if the team is gone and the engine is officially dead this is a massive thing.
CluckN@lemmy.world · 37 pts · 45d
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Psaldorn@lemmy.world · 30 pts · 45d
I honestly don't get it any more. Do these companies not realise what they have? Do they just want the IP? Are they killing Id just to boost their other products?
Every publisher deciding it doesn't want to make games. No develop, only publish!
They can't seriously think AI will fill this role. I'm making a game in Godot right now and there is so much to learn, if people hated asset flips they will loathe slop games.
It's like they think the world is going to end but also want to get as much money as fast as possible with zero long term considerations.
tal@lemmy.today · 23 pts · 45d
For a while, video game sales were shooting up, during COVID-19. Lot of people inside with nothing to do.
My guess is that the people acquiring studios expected the increase in sales to outlast the pandemic, that it was a permanent change. That increase did not, in fact, persist.
https://en.wikipedia.org/wiki/Impact_of_the_COVID-19_pandemic_on_the_video_game_industry
Hackworth@piefed.ca · 8 pts · 45d
That makes a lot of sense. I also kinda worry they might be angling for a future that's dominated by cloud service platforms that stream generative gaming (like Genie).
lemmyng@lemmy.world · 4 pts · 45d
"We've got to have...money."
Hackworth@piefed.ca · 12 pts · 45d
Meanwhile, this is what Carmack's up to these days.
zikzak025@lemmy.world · 24 pts · 45d
You mean other than being an anti-"woke" libertarian chud?
SpaceNoodle@lemmy.world · 12 pts · 45d
Ugh, why am I not surprised.
Hackworth@piefed.ca · 14 pts · 45d
It's a pretty stark example of intelligence and wisdom being decidedly different stats.
Mwa@thelemmy.club · 2 pts · 45d
I think this is part of the Xbox restructuring
Viking_Hippie@lemmy.dbzer0.com · 7 pts · 45d
Fixed it for you