[DCSS] Crawl's bait-and-switch boss

(DCSS = Dungeon Crawl Stone Soup)

It started as a goofy suicide performed by Edmund the dumbass who turned my ice beast into a fucking dragon.

And then suddenly the dragon is against ME and Blorkula appears out of nowhere with a wand of charming. Imagine a more epic appearance.

On an unrelated note, now I have two wands.

32 points · 7 comments · view on lemmy.world

7 Comments

dom@lemmy.ca · 6 pts · 23d (2 replies)

My brain is rotted. I can no longer see "dungeon crawl" without thinking its a reference to Dunegone Crawler Carl.

Which is wild because I was literally just reinstalling Diablo 2.

osaerisxero@kbin.melroy.org · 4 pts · 23d

Was fully expecting a DCC x JoJo's meme in here and am unsure if i'm disappointed it's not

chicken@lemmy.dbzer0.com · 4 pts · 22d

A traditional roguelike DCC fangame would go hard, even if it's just a mod with some renames and stat tweaks

YtA4QCam2A9j7EfTgHrH@infosec.pub · 2 pts · 23d

Hell yeah. Good way to start a run.

roundabout@lemmy.zip · 2 pts · 23d (2 replies)

I’ve never heard of this before but that looks awesome lol I was playing some older text based games like this from the 80s a few weeks back so I’ll add this one to the list

jtrek@startrek.website · 4 pts · 23d

Crawl: Stone Soup is an excellent traditional roguelike. No metagame. Every run is independent (aside from occasionally running into ghosts of past characters, but those have been way toned down in recent versions)

The biggest threat is hubris and inattention. I lose a lot of characters from stubbornly just attacking them instead of actually using resources.

catfeeder@piefed.blahaj.zone · 3 pts · 22d

I dunno if it'll disappoint you or not but DCSS isn't really a text-based game. It looks like this:

image

I just had to consult the log (at the bottom left part of the screenshot) to recreate the turn of events.

It's still a very fun game!