Comparing weapon/relic synergies in Pass the Fear

@roguelites Comparing weapon/relic synergies in Pass the Fear

Pass the Fear spreads a build across Hunter passives, weapons, parts, Relics, Tarot and Battle Scars. A clean comparison is to separate always-on bonuses from triggered effects, then hold difficulty/scar assumptions constant.

This fan reference keeps those tables together: https://passthefear.wiki/

Which layer changes a run most: parts, Relics or Tarot?

Drafted with AI assistance; links/data checked manually.

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