Ghost models in viewport

Blender 5.2.0, Linux Debian 13, KDE Plasma 6.3.6. Render settings for solid view and wireframe are the default.

I'm working on a scene with a handful of objects, and rendering keeps bugging out. Sometimes when i try to use wireframe mode, sometimes for no reason at all.

Anyone know what causes this or how i can fix it? This screenshot was taken right after switching from wireframe to solid view, and then enabling the icosohedron visible at the top.

14 points · 5 comments · view on lemmy.world

5 Comments

Hiro8811@lemmy.world · 4 pts · 40d (1 reply)

Do you happen to have x-ray on, alt-z. Also try switching betwen vulkan and opengl. And make sure you have up to date drivers

IndigoGollum@lemmy.world · 3 pts · 38d

I switched it to Vulkan and this hasn't happened since.

DarrinBrunner@lemmy.world · 3 pts · 40d

The only feature that does this is onion skinning.

No idea, otherwise. Did your video driver update?

TacticalToothbrush@discuss.tchncs.de · 2 pts · 40d

Like u/DarrinBrunner already said, try updating graphic driver. I assume you installed blender .tar.xz directly from the site (which you should) and not from package manager.

Not fixed? try "factory startup". I don't know if it's different on debian, you can try looking for a script inside blender directory that launch blender with --factory-startup flag.

Not fixed? try latest daily builds.

Not fixed? check for already reported issue including closed issues. Looking in Interest : Viewport & EEVEE and Module : Viewport & EEVEE tags can narrow the scope down but it's a hit or miss situation.

No report? file a report ' - ' b

colourlesspony@pawb.social · 1 pts · 40d

Kind of looks like a rendering issue. Maybe try changing the back end from opengl to vulkan?