Collie Wraping

353 points · 10 comments · view on lemmy.world

10 Comments

Postmortal_Pop@lemmy.world · 42 pts · 15d (1 reply)

You're missing the ever ilusive "stretch-to-fit collie"

kubica@fedia.io · 14 pts · 15d

Is someone here implying distorting the aspect ratio of picture? I hope not.

AnyOldName3@lemmy.world · 14 pts · 15d (5 replies)

No, don't use CLAMP, use CLAMP_TO_EDGE. CLAMP is a dumb mode for niche applications that all switched to using shaders around the turn of the millennium. No GPUs have direct hardware support for CLAMP and so they have to emulate it instead. You are throwing performance away for no reason.

(also, technically, the image is using CLAMP_TO_EDGE as CLAMP is a 50% mix of the border colour and the edge pixel colour, so it would be greyer if the border colour is grey like the first image suggests.)

0ops@piefed.zip · 14 pts · 15d

SkunkWorkz@lemmy.world · 7 pts · 15d (3 replies)

Used clamp to edge. How would you get a small cylinder (5.1in length, ~4.5in girth) unstuck from a clamp?

Sadbutdru@sopuli.xyz · 4 pts · 15d

Bloody small cylinders, always getting stuck in things!

SippyCup@lemmy.world · 3 pts · 15d (1 reply)

Do you care what happens to the cylinder?

AnyOldName3@lemmy.world · 3 pts · 15d

Obviously it cannot be damaged.

Primor@lemmy.world · 1 pts · 15d

And the infinite happiness

AstralPath@lemmy.ca · 1 pts · 15d

So the tesseract in interstellar was just 3D clamp? Seems like it