Just 1% of Steam Games Generate 84.5% of the Revenue, While Most Barely Make Any Money

https://gameobserver.com/just-1-of-steam-games-generate-84-5-of-the-revenue-while-most-barely-make-any-money/

36 points · 6 comments · view on lemmy.world

6 Comments

Soulphite@reddthat.com · 26 pts · 19d (1 reply)

There are SOOOO many games on steam. This makes plenty sense.

There's so much slop on steam, there's a fucking game simply called "Sex" and it's an entrepreneur simulator where you build a retail empire while screwing the town (literally)....

Aquila@sh.itjust.works · 6 pts · 19d

CEO of sex simulator

KoboldCoterie@pawb.social · 17 pts · 19d (1 reply)

It would be more interesting to also get this data for other platforms (e.g. GoG, Itch, EGS), to be able to compare. If the statistics are the same everywhere, Steam isn't a relevant part of the equation, and it's just that 1% of video games in general generate that much of the revenue, which seems logical.

Aquila@sh.itjust.works · 8 pts · 19d

Its the same for twitch, app stores, onlyfans and similar for dating apps. Seems more like universal phenomenon

Cassa@lemmy.blahaj.zone · 8 pts · 20d

https://weloveit.io/developers/steam-revenue-report/

Here's the cool page for the study

Got a bit more of the deets and charts to actually make sense of the stuff

Edit: they also clarify that a single review includes the game in the listing

steelplatedmech@piefed.ca · 4 pts · 19d

There's too many games even if you limit it to only well known triple a titles to get around to buying and playing.

Not surprising with how much the cost and barrier to entry to make and release games has gotten. Most challenging thing now is to get noticed.