I am updating the server architecture to use a uniform 128 tick infrastructure along with adding a core multiplayer networking system that conforms to this architecture for the smoothest gameplay possible while seeing other players fly around on screen. The transition will result in a great esports capable competitive core server architecture. None of the old replays will work, so please record and save anything you want to keep for your records.
This v0.1.7 update test will have "MULTIPLAYER TEST" map on the home screen for anyone to hop in and see if anyone else is connected. We will continue having more full wipes in the future as we continue to improve the core infrastructure for scalability. It will be made extremely clear in advance once no more wipes are required, and the first season starts. Thanks for understanding!
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