Former id Software producer says the team faced the 'worst crunch' in the series' history on Doom: The Dark Ages – Revelations: 'There were days where I didn't see my son'
https://www.pcgamer.com/gaming-industry/former-id-software-producer-says-the-team-faced-the-worst-crunch-in-the-series-history-on-doom-the-dark-ages-revelations-there-were-days-where-i-didnt-see-my-son/
119 points · 8 comments · view on lemmy.world
8 Comments
very_well_lost@lemmy.world · 74 pts · 3d
And then on the same fucking day it released, Microsoft laid off half the studio... so that will definitely help them avoid this in the future. /s
dreadbeef@lemmy.dbzer0.com · 37 pts · 3d
And then they said "I will be trying to form a union wherever I work at" right?
rockSlayer@lemmy.blahaj.zone · 53 pts · 3d
id has a union. The recent xbox layoffs that impacted id are suspected to be illegal union busting. There's a ULP that's currently being fought.
inclementimmigrant@lemmy.world · 13 pts · 3d
I wish they would. I wish the rest of my software developers/engineers would but that inertia is a bitch to overcome.
ParlimentOfDoom@piefed.zip · 18 pts · 3d
You are not being paid overtime. Stop fucking doing that.
Zarobi@aussie.zone · 8 pts · 3d
Sounds like they had high personal standards, loyalty to the company, and were emotionally invested in the quality of what they're working on. Big mistake in 2026.
ParlimentOfDoom@piefed.zip · 7 pts · 3d
Sounds like shitty management that knew not to outright tell them they needed to work that much, but set them up to have to do it with their deadlines
dabu@lemmy.world · 3 pts · 3d
Unfortunately this is great management... In the company's eyes at least