Former id Software producer says the team faced the 'worst crunch' in the series' history on Doom: The Dark Ages – Revelations: 'There were days where I didn't see my son'

https://www.pcgamer.com/gaming-industry/former-id-software-producer-says-the-team-faced-the-worst-crunch-in-the-series-history-on-doom-the-dark-ages-revelations-there-were-days-where-i-didnt-see-my-son/

33 points · 6 comments · view on lemmy.world

6 Comments

florencia@lemmy.blahaj.zone · 9 pts · 10d

Laid off a day before the expansion releases. Industry needs to change.

TotallynotJessica@lemmy.blahaj.zone · 4 pts · 9d

I'm so happy I kinda suspected this game wouldn't be worth playing and didn't get excited for it. I really liked 2016 and Eternal, but seeing how much they were gonna stray from the best parts of those games turned me away from it (also the shit with Mick Gordon was a huge red flag to begin with)

DarkCloud@lemmy.world · 2 pts · 10d (3 replies)

There's been so many doom releases so often that I haven't bothered with them, and couldn't say what new stuff/features each had.

Maybe if they were separated and properly advrtised they'd be something.

I mean GTA6's outstanding features is that ot took over a decade to make.

arules@retrofed.com · 1 pts · 10d (2 replies)

I’ll forgive for not using a piefed/pylova client/FE, but this isn't a gaming thread, it's a ghazi thread. It’s tagged `#exploitation,#worker abuse,#worker rights”
I’m pointing out how management abused developers, and robbed them precious family time. Development crunches are a failure in leadership. If you haven't been following id recent controversies, I’ll forgive you too. But workers were also all laid off.

DarkCloud@lemmy.world · 1 pts · 10d (1 reply)

Yeah, and I'm saying taking more time also helps the quality of the games that produce.

arules@retrofed.com · 1 pts · 10d

oh sure, that's always true. ZeniMax Media just wasn't having it.