Overall solid game for just going into early access. I was having so much fun goofing around with my buddies trying out different strategies like AA bases watching the enemies flight path to the zone or having my buddy shoot a stinger from the passenger seat of my heli while we chased guys around (it didn't go very well for us but was hilarious).
When playing a bit more serious it was great to join a larger squad to get some coordination. I did a lot of flying both people and supplies and was loving it. Very satisfying to feel like an important cog in the machine. I flew with both controller and a VKB Gladiator NXT EVO stick. Both felt good once you got used to the flight model, which I felt was generally good. I can understand some people having gripes with it but to me it felt learnable and something that I could get even better at with time.
I hope we can see more base buildables like machine gun nests, some way of creating loose ammo from base ammo, and more camo netting builds.
Hardcore servers are also something I look forward to. My wishlist for that is removed kill cams, minimap removal, reduced HUD (like hip fire aim pip and ammo count), and removed assistant camera (mortar/artillery follow camera).
1 Comments
vhantom@sh.itjust.works · 2 pts · 1d
Overall solid game for just going into early access. I was having so much fun goofing around with my buddies trying out different strategies like AA bases watching the enemies flight path to the zone or having my buddy shoot a stinger from the passenger seat of my heli while we chased guys around (it didn't go very well for us but was hilarious).
When playing a bit more serious it was great to join a larger squad to get some coordination. I did a lot of flying both people and supplies and was loving it. Very satisfying to feel like an important cog in the machine. I flew with both controller and a VKB Gladiator NXT EVO stick. Both felt good once you got used to the flight model, which I felt was generally good. I can understand some people having gripes with it but to me it felt learnable and something that I could get even better at with time.
I hope we can see more base buildables like machine gun nests, some way of creating loose ammo from base ammo, and more camo netting builds.
Hardcore servers are also something I look forward to. My wishlist for that is removed kill cams, minimap removal, reduced HUD (like hip fire aim pip and ammo count), and removed assistant camera (mortar/artillery follow camera).