Level 555 Build Update - Power Armor, New Toys, and Why the Perks Actually Make Sense

Hit level 555 a while back but finally got around to updating the field dossier. New stuff: an Excavator power armor frame legendaried six ways from Sunday (didn't bother with the fancy chrome, a mining suit does the job just fine), two new toys in the arsenal - a MIRV-launching Fat Man called Overkill and a Vampire's flamer that pays for its own upkeep in health regen - plus a full breakdown of why the perk cards are built the way they are instead of just a photo of the grid.

Full build, gear, and the reasoning behind it: https://fallout76er.com/#section=diary

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