Star Citizen Alpha 4.10.1 LIVE Release Notes

Reading the full release notes, they are explaining in detail what some of the crashes were caused by, as well as what was causing a lot of the other bugs that were fixed.

Ground vehicles can now enter a soft deathed state instead of going immediately to being destroyed (that's definitely going to be helpful when racing on the go kart track).

Also, for anyone that likes cargo hauling contracts:

Hauling and Delivery Cargo Distribution

The way contract cargo is distributed across pickup locations has been reworked. Multi-pickup contracts now account for the SCU weight of each individual pickup when splitting a load, so cargo is spread across the markers the contract actually gives you instead of stacking into a single inventory, and percentile-based cargo amounts now resolve correctly.

::: spoiler Tap for full spectrum post text

https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-4-10-1-live-release-notes/9136697


Star Citizen Alpha Patch 4.10.1 LIVE

Alpha Patch 4.10.1 has now been released onto the LIVE Environment! Launcher should now show: VERSION 4.10.1-LIVE.12650677.
Important Build Info

  • Long Term Persistence: Preserved
  • Starting aUEC: 20,000

This Spectrum post is an abridged version of the notes. For the full in-depth details, please visit the main notes at the link below!

Star Citizen Alpha 4.10.1 LIVE Release Notes

Features and Gameplay

Gameplay

► Orison Relief Support
► Ground Vehicle Soft Death
► Creature and Plant Loot Quality
► Weapon Attachment Availability
► Hauling and Delivery Cargo Distribution

Bug Fixes and Technical Updates

Alpha 4.10.1 closes 37 issues, with a focus on problems that could cost you an entire session. These include contract cargo spawning in the wrong location, vehicles that couldn’t be retrieved from ASOP terminals, freight elevators getting stuck mid-transfer, and multiple exploits.
16 of those 37 fixes came through the Issue Council, and each one includes a link to the original report. Your reports, confirmations, and reproduction steps help us reliably recreate issues and prioritize them alongside everything else.
Many of the fixes in this patch were pinned down thanks to players providing detailed information from different angles. Thank you to everyone who took the time to contribute!

  • Client Crashes: 3
  • Server crashes: 2

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