It's open source and has better management

866 points · 32 comments · view on lemmy.world

32 Comments

vicfic@iusearchlinux.fyi · 89 pts · 2y (4 replies)

Hey! Godot exists!

deaf_fish@lemm.ee · 33 pts · 2y

It does and I use it and I love it.

But I now, thanks to this post, see I am weak. I must feel pain to feel alive! /s

Crow@lemmy.world · 16 pts · 2y

This is my thought every time I see anyone talking about the unity news.

skullgiver@popplesburger.hilciferous.nl · 14 pts · 2y

[This comment has been deleted by an automated system]

synceDD@lemmy.world · -24 pts · 2y

Bro typed Hey! 💀💀💀💀

majlitech@lemmy.world · 83 pts · 2y (16 replies)

Advantages:

  • runs in a web browser
  • very easy to code with

Disadvantages:

  • does not compile to a binary
  • is capped at JS speeds
  • has limited resolution
heimchen@discuss.tchncs.de · 72 pts · 2y

Runs at industry standard speed.

xigoi@lemmy.sdf.org · 43 pts · 2y (8 replies)

is capped at JS speeds

So, just like every Electron app?

drislands@lemmy.world · 22 pts · 2y (3 replies)

Are you trying to make games in electron?

Pfnic@feddit.ch · 11 pts · 2y (2 replies)

There is actually a decently popular game made in Electron that just recently switched to Unity. RIP

fred@lemmy.ml · 7 pts · 2y (1 reply)

Which

Pfnic@feddit.ch · 3 pts · 2y

Vampire Survivors. I was pretty surprised when I looked at the game files

nothacking@discuss.tchncs.de · 14 pts · 2y (2 replies)

Except worse, because it's an electron app interpreting the app you actually want to run, so double slowness.

Opafi@feddit.de · 8 pts · 2y

double slowness.

Sorry, but we prefer to call that "cinematic".

RedStrider@lemmy.world · 1 pts · 2y

Turbowarp.

majlitech@lemmy.world · 3 pts · 2y

Yup!

Sotuanduso@lemm.ee · 8 pts · 2y

All fun and games until someone forks it to remove the limits.

JohnDClay@sh.itjust.works · 5 pts · 2y (2 replies)

How's tutorials and troubleshooting resources vs unity? Being able to Google answers is super important.

majlitech@lemmy.world · 10 pts · 2y

Bro really needs docs in order to program with frickin' blocks

Ziglin@lemmy.world · 1 pts · 2y

I think there's likely more scratch tutorials though the advanced stuff just requires a basic understanding of logic.

stellarforce@kbin.social · 4 pts · 2y (1 reply)

Check out turbowarp desktop. You can make a bigger stage and export to exe.

yetAnotherUser@lemmy.ca · 1 pts · 2y

This. Turbowrap is amazing.

sirico@feddit.uk · 38 pts · 2y

Raspberry pi ensures you can put your game studio in your pockets

LemmyNameMyself@lemmy.world · 20 pts · 2y (1 reply)

2d minecraft ftw

Froyn@kbin.social · 7 pts · 2y

Back in my day we called it DigDug and it blew my mind.

CCF_100@sh.itjust.works · 16 pts · 2y

Oh wow, I didn't realize it was open source too!

nothacking@discuss.tchncs.de · 14 pts · 2y

Electron only. 🤢

SubArcticTundra@lemmy.ml · 11 pts · 2y (3 replies)

But it's written in some oddball language called Squeak

grue@lemmy.world · 26 pts · 2y (2 replies)

Squeak is just a programming environment for Smalltalk, the language in which object-oriented programming was invented.

If anything, it's those languages that tried to bolt on object-oriented features to Algol that are the oddballs!

SkyeStarfall@lemmy.blahaj.zone · 15 pts · 2y (1 reply)

Smalltalk is still being used? That's really surprising honestly.

kevincox@lemmy.ml · 13 pts · 2y

Have you heard of objective C? It is basically C with embedded Smalltalk.

vox@sopuli.xyz · 4 pts · 2y

there's a guy in the emudev server working on a gba emulator in scratch (and completed a Gameboy one, and it's pretty accurate AND fast!)