Where does that statistic come from and why is the range so broad? I also don't think it's a big deal because even if you do get motion sick, after playing enough you don't get motion sick anymore. (people in the vr community call it getting your vr legs)
The biggest sin was not citing the study. It appears to come from an interview with a professor, and the range is based on variation across applications.
4 Comments
candle_lighter@lemmy.ml · 2 pts · 2y
Where does that statistic come from and why is the range so broad? I also don't think it's a big deal because even if you do get motion sick, after playing enough you don't get motion sick anymore. (people in the vr community call it getting your vr legs)
jim@lemmy.today · 1 pts · 2y
The can’t narrow the stat… 40-70%… I call BS. Clearly a clickbait article
AmidFuror@kbin.social · 2 pts · 2y
The biggest sin was not citing the study. It appears to come from an interview with a professor, and the range is based on variation across applications.
https://abcnews.go.com/Technology/feel-motion-sickness-virtual-reality/story?id=65153805
JoshIsProbablyTired@reddthat.com · 0 pts · 2y
I really love vr but I can't play it due to the motion sickness. I've tried forcing through it but it never got better.