Godot stay's focused when switching to another window in Qtile

Is there a way to disable it, so that, when I switch from godot to my browser it does not type my search in godot instead of my browser?

11 points · 1 comments · view on lemmy.world

1 Comments

russmatney@mastodon.gamedev.place · 2 pts · 2y

@SomeBoyo There are a few open issues with on-going work to address focus stealing on linux, eg: https://github.com/godotengine/godot/issues/74378 - this might be related to the bug you’re seeing. Godot grabs focus whenever the window changes size for me, in both i3 and awesomeWM.