If you are using pipewire add -sdlaudiodriver pipewire to your CS 2 launch options.
For those using gamemoderun it would look like this: gamemoderun %command% -sdlaudiodriver pipewire
If you are using pipewire add -sdlaudiodriver pipewire to your CS 2 launch options.
For those using gamemoderun it would look like this: gamemoderun %command% -sdlaudiodriver pipewire
4 Comments
Confetti_Camouflage@pawb.social · 11 pts · 2y
You should also be able to set the
SDL_AUDIODRIVERenvironment variable topipewireto get this effect globally.https://wiki.libsdl.org/SDL2/FAQUsingSDL
frozen@lemmy.frozeninferno.xyz · 5 pts · 2y
Oh, dope, thanks! I hope this doesn't fuck up anything that's hardcoded to expect Pulse or something, but I guess I'll find out.
uuhhhhmmmm@sh.itjust.works · 4 pts · 2y
angrymouse@lemmy.world · 1 pts · 2y
This is happening with dota 2 as well, probably it was messed up on the engine level.
Molecular0079@lemmy.world · 1 pts · 2y
Yeah, seems like it is preferring the ALSA backend. Sound initially worked for me because I had
pipewire-alsainstalled, but I couldn't do anything to change the volume.