Krita 🖌️ is now available on the macOS store.
If you are an #Apple #Mac user, you can now install KDE's powerful #painting program @Krita directly to your #macOS-powered machine.
Read why it took so long and how to avoid scammy knock-offs (of which there are quite few) here:

7 Comments
zlender02@social.vivaldi.net · 11 pts · 2y
@kde@floss.social @Krita @kde@lemmy.kde.social Does this mean that Krita might come to the iPad *before* Apple is forced to open its ecosystem by EU regulations?
Debatable@linux.social · 11 pts · 2y
@zlender02 @kde@floss.social @Krita @kde@lemmy.kde.social as soon as EU gatekeeping regulations get passed, it’s gonna be fascinating what developers (particular FOSS) can accomplish without Apple’s absurd developer fees.
BetaDoggo_@lemmy.world · 11 pts · 2y
How does the licensing for this work? My understanding was that apple's policies weren't compatible with GPL.
Debatable@linux.social · 7 pts · 2y
@kde@floss.social @Krita @kde@lemmy.kde.social is an iOS release planned?
jim@lemmy.today · 1 pts · 2y
ono@lemmy.ca · -1 pts · 2y
LiveLM@lemmy.zip · 4 pts · 2y
This is not a native Lemmy post, it's a Mastodon Toot.
The first line of the toot gets converted to the post title over here.
ono@lemmy.ca · 2 pts · 2y
GnomedDev@hachyderm.io · -4 pts · 2y
@kde@floss.social @Krita @kde@lemmy.kde.social Doesn't exactly say why it took so long, just that it took a while due to sandboxing. Would have liked to see a write up on that process...
Bro666@lemmy.kde.social · 1 pts · 2y
GnomedDev@hachyderm.io · 3 pts · 2y
@Bro666 I mean what specific resources did krita need access to and why was it so hard to sandbox.