Let's get this party started!

Or: just a stupid DnD meme about magic weapons.

43 points · 6 comments · view on lemmy.world

6 Comments

Dogeek@sh.itjust.works · 4 pts · 3y (1 reply)

My fave way to homebrew magic items :

  • Take an existing magic weapon, usually a longsword
  • Make it literally any other weapon suitable to the party (Mace, warhammer, halberd, dagger)
  • ???
  • Profit

Or I just remember some magic item or NPC from Baldur's Gate / Icewind Dale (the video games) and roll with that. My favorite being handing out heads of the flail of ages, that's always fun

luntsu@feddit.de · 1 pts · 3y

This is the way.

Milez_W@sh.itjust.works · 1 pts · 3y

There's also me who basically redesigns the game for a super-specific fanfiction campain and only keeps the dice rolling and character sheet mechanics.

No_Change_Just_Money@feddit.de · 1 pts · 3y (1 reply)

Like a whip that is actually good but not an overpowered homebrew. But I agree. Just reskin whatever weapon you like

gerusz@sh.itjust.works · 2 pts · 3y

Reskinning always feels like flavorless hand-me-down for me. (Though the practice is supported by the DMG even, with their example being a Holy Avenger flail.) Then again, many magic weapon effects are flavorless to begin with, so not a lot would be lost, but still.

Connor@sh.itjust.works · 1 pts · 3y

Wopobkk